...
Valid layer types are: image, paint (default), text
Image layer type fields: name (string), asset (string), x (number), y (number), w (number), h (number), color (string), angle (number), invisible (boolean), gmonly (boolean), locked (boolean)
Note: w and h attributes are specified in grid units.Paint layer type fields: name (string)
Text layer type fields: text (string), font (string), fontsize (number)
Parameters
dbnode/dbpath (databasenode/string)
Specifies the database node whose state is being queried.
...
token/tokenid/point (tokeninstance/number/table)
A tokeninstance object,
OR the ID of a tokeninstance,
OR a Lua table of the form { 1 = #, 2 = # } or { x = #, y = # }, indicating a point on the image.
...
(table)
A table with integer index values containing references to tokeninstance objects.
getTokensWithinDistance
...
token/tokenid/point (tokeninstance/number/table)
A tokeninstance object,
OR the ID of a tokeninstance,
OR a Lua table of the form { 1 = #, 2 = # } or { x = #, y = # }, indicating a point on the image.
...
(table)
A table with integer index values containing references to tokeninstance objects.
hasGrid
Code Block | ||
---|---|---|
| ||
function hasGrid(dbnode/dbpath) |
...