Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Below is an image of the examples shown how they look in Fantasy Grounds UnityVTT. The top-left window is the GM window, and the lower-right window is the player (Bill) window. This shows how GMs and players both see items sent via Chat.

...

For a list of chat commands in Fantasy Grounds UnityVTT, type/helpinto the chat window and hit Enter.

Chat Command Format

User Type

Notes

Information / Help

/help

Anyone

Lists all available chat commands divided into Application Slash Commands and Ruleset Application Commands.

/info

Anyone

GM: Displays Game Info, Campaign loaded, Ruleset and server info like Cloud, Server Visibility, IP address and currently connected users.

Player: Displays Game Info like Username, Campaign being played, and Ruleset

/version

Anyone

Shows the version of Fantasy Grounds UnityVTT, what license is active, if any, and what ruleset(s), theme and extensions are currently loaded.

/debug [on|off]

Anyone

Turns on debug mode, which collects more information. This is usually requested by developers or support staff when troubleshooting an issue.

Dice Rolls

/die [NdN+N] <message>

Anyone

Make a die roll with the given message.

/dicevolume [0-100|on|off]

Anyone

Allows you to control the volume of the sound dice make when rolled, or turn the sound on or off.

/diceeffect [on|off]

Anyone

Turns dice effects on or off.
See: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/2109571073/All+Things+Dice#Disable-Dice-Effects

/rollon [table name] <-c [column name]> <-d [NdN+N]> <-hide>

Anyone

Roll on the campaign table named, and display the result. If column name is specified, only display the results from that column. If d option specified, then use that die roll instead of the default table die roll. If hide specified, then only display the results to the GM.

/random [number]

Anyone

Rolls a random number between 1 and the number you set after the command.

/mod [number] <message>

Anyone

Add a modifier to the modifier stack with the given description, if any.

/scaledice <80-120>

Anyone

Scale the size of the dice / dice tray between 80% (smaller than default) to 120% (larger than default).
/scaledice 100 will reset the dice to default.

Chat Modes

/action [message]

Player

Indicate character's intended action. (same as action chat mode)

/story [message]

GM

Display story text. (same as story chat mode)

/emote [message]

Anyone

Emote a feeling or action. (same as emote chat mode)

/ooc [message]

Anyone

Out-of-character speech. (same as OOC chat mode)

/story [message]

Anyone

Display story text.

/mood [mood] <message>
/mood ([multiword mood]) <message>

Anyone

If message is specified, generate a standard chat message with the given mood text. If message is not specified, then show mood text for any subsequent messages.

/mood

Anyone

Clear mood text for any subsequent messages.

Chat Whispers

/whisper [character] [message]

Anyone

Whisper a message to the named character. If GM is specified as the character name, then the message will be whispered to the host.

/reply [message]

Anyone

Whisper a message to the last person who whispered you.

Chat Misc

/vote [message]

Anyone

Display a voting box in the chat window with the message specified.

/afk

Anyone

Lets others know that you are currently AFK (away from keyboard).

/clear

GM

Clear the chat window for GM and players.

GM Identity Management

/identity [identityname]
/id [identityname]

GM

Activate the specified GM speaking identity name. If the identity does not exist, it is created first.

/gmid [identityname]

GM

Change the default GM speaking identity. The default is "GM", and can be originally set at the launcher screen.

Misc

/console

Anyone

Opens the application console log.

/option [option_name] <option_value>

Anyone

Allows you to change an option’s state without opening the Options window from the Sidebar.

/scaleui <50-200>

Anyone

Scales the FGU FGVTT user interface between 50% of the default size, up to 200% of the default size.
More info here:How to Make The User Interface Larger or Smaller

/vsync [0-4]

Anyone

Allows your computer to limit the amount of frames that your GPU is outputting to match the framerate of your monitor.
More info here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1638006786/Reducing+GPU+Usage#2.-Advanced-FGU-Commands---Use-With-Caution

/imagequality [0-3]

Anyone

Reduces the quality of an images being rendered in FGUFGVTT. This can help mitigate performance issues from huge maps or assets.
More info here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1638006786/Reducing+GPU+Usage#2b.-the-imagequality-command

/export

GM

Opens the module export window.

/exportchar <name>

GM

Exports the character named to an XML file, or all characters if no name specified.

/exportnpc <name>

GM

Exports the NPC named to an XML file, or all characters if no name specified.

/importchar <name>

GM

Imports an XML file for a character. The XML file must be in the correct ruleset format, and can contain multiple character records.

/importnpcr <name>

GM

Imports an XML file for an NPC. The XML file must be in the correct ruleset format, and can contain multiple character records.

/flushdb

GM

Removes sharing of all campaign database records (but does not remove owners).

/save

GM

Immediately save campaign database to disk. FG automatically auto-saves campaign ever 5 minutes.

/kick

GM

Allows the GM to manually terminate a player’s connection to the server.

/reload

GM

Reload the ruleset files. Can only be used when no clients are connected to the host.

/openwindow [windowclass] <datapath>

GM / Dev

Allows you to manually open a window if you know the windowclass and datapath for the window.

/closewindow [windowclass] <datapath>

GM / Dev

Allows you to manually close a window if you know the windowclass and datapath for the window.

/gc

GM

gc stands for Garbage Collection. This cleans up some items in memory that are no longer needed.