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Info |
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Note for Fantasy Grounds Classic Users |
Rolling arbitrary dice
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To roll a die, grab the 3D die on the tabletop and drop it on the chat window.
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Code Block |
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/die {expression} Example: /die 3d6 |
Dice Expression | Features | Meaning |
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(3*2)d6 | Math | Roll 6d6 |
(3d4+2d6)kl2 | Dice set, Keep lowest, Math | Roll 3d4 and 2d6; keep lowest 2 of 5 die results; |
2d6!+2d4! | Compounding Die, Math | Roll 2d6; If max rolled, then roll again and add to that die total. (repeats) |
d6+d4+d3 | Custom Die, Math | Roll d6, d4 and d3; (d3 is usually custom die in ruleset equivalent to d6/2); |
d7+d5 | Non-Physical Die, Math | Any d# expression that doesn’t match a physical die will generate a random number; |
2d6k1+3d8k1 | Keep highest, Math | Roll 2d6; keep one highest d6. |
2d6!k1 | Compounding Die, Keep highest | Roll 2d6; If max rolled, then roll again and add to that die total. (repeats) |
2d6d6 | Drop lowest | 0 always (i.e. 2d6 drop 6 lowest d6) |
3d6e-2d4e | Exploding Die, Math | Roll 3d6; If max rolled, then append another d6 to roll. (repeats) |
(3*2)d6d2 | Drop lowest, Math | Roll 6d6; drop 2 lowest d6 rolls |
3*2 | Math | Simple math expression. (Equals 6) |
5d10s9#2s7f2#2f4 | Success-based Rolls | Roll 5d10; |
3d6p | Penetrating Die | Roll 3d6; If max rolled, then roll again and add result-1 to that die total. (repeats) |
2d8r2e7 | Reroll Die, Exploding Die | Roll 2d8; |
Changing tabletop dice position
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