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Dice Expression

Features

Meaning

(3*2)d6

Math

Roll 6d6

(3d4+2d6)kl2

Dice set, Keep lowest, Math

Roll 3d4 and 2d6; keep lowest 2 of 5 die results;
When roll completes; add the terms to provide result

2d6!+2d4!

Compounding Die, Math

Roll 2d6; If max rolled, then roll again and add to that die total. (repeats)
Roll 2d4; If max rolled, then roll again and add to that die total. (repeats)
When roll completes; add the terms to provide result

d6+d4+d3

Custom Die, Math

Roll d6, d4 and d3; (d3 is usually custom die in ruleset equivalent to d6/2);
When roll completes; add the terms to provide result.

d7+d5

Non-Physical Die, Math

Any d# expression that doesn’t match a physical die will generate a random number;
When roll completes; add the terms to provide result.

2d6k1+3d8k1

Keep highest, Math

Roll 2d6; keep one highest d6.
Roll 3d8; keep one highest d8.
When roll completes, add the terms to provide result.

2d6!k1

Compounding Die, Keep highest

Roll 2d6; If max rolled, then roll again and add to that die total. (repeats)
When roll completes, keep highest 1 die roll.

2d6d6

Drop lowest

0 always (i.e. 2d6 drop 6 lowest d6)

3d6e-2d4e

Exploding Die, Math

Roll 3d6; If max rolled, then append another d6 to roll. (repeats)
Roll 2d4; If max rolled, then append another d4 to roll. (repeats)
When roll completes, subtract the terms to provide result.

(3*2)d6d2

Drop lowest, Math

Roll 6d6; drop 2 lowest d6 rolls

3*2

Math

Simple math expression. (Equals 6)

5d10s9#2s7f2#2f4

Success-based Rolls

Roll 5d10;
Calculate 2 successes (+2) for every roll of 9-10
Calculate 1 success (+1) for every roll of 7-8
Calculate 1 failure (-1) for every roll of 3-4
Calculate 2 failures (-2) for every roll of 1-2

3d6p

Penetrating Die

Roll 3d6; If max rolled, then roll again and add result-1 to that die total. (repeats)

2d8r2e7

Reroll Die, Exploding Die

Roll 2d8;
If 2 or less rolled, then roll again and use new result (repeats);
if 7 or greater rolled, then append another d8 to roll (repeats)

Changing tabletop dice position

The dice can be moved physically around the tabletop wherever you like. If rolled on the chat window, then a copy will be rolled and the 3D die will remain in its original position.

Additionally, there are a few options to control the default tabletop dice position:

  • Reset: Right click on the tabletop and select Arrange Dice option to reset the dice back to their default position.

  • Set New Default: Right click on the tabletop and select Set Arrange Position option to set a new default position for the dice.

Dice Tower

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If the ruleset provides a dice tower option, the GM can enable a dice tower that appears on the tabletop of the players. The GM doesn't see the tower unless they also have "Chat: show GM Rolls" enabled in the campaign options. The dice tower allows the GM to ask a player to make a roll that only the GM can see the result of. To make a dice tower roll, just drag and drop the desired roll on the dice tower.

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