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(table)
Table of strings, which correspond to the frame resources defined via the framedef tag.

getAssets

Code Block
languagelua
function getAssets()

Returns a table of all the valid graphic assets (portraits, tokens, images) in the current session.

Return values

(table)
Table of strings, which correspond to the asset resources currently available.

getAssetSize

Code Block
languagelua
function getAssetSize(assetkey)

Returns the size of the specified graphic asset (or 0,0 if not a valid asset key).

Parameters

assetkey   (string)   
The name/key of the asset that you want to determine the size of

Return values

(number)
The width of the asset (or 0 if not a valid asset)

(number)
The height of the asset (or 0 if not a valid asset)

getIcons

Code Block
languagelua
function getIcons()

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(table)
Table of strings, which correspond to the icon resources defined via the icon tag.

getIconSize

Code Block
languagelua
function getIconSize(iconname)

Returns the size of the specified icon (or 0,0 if not a valid asset key).

Parameters

iconname   (string)   
The name of the icon that you want to determine the size of

Return values

(number)
The width of the icon (or 0 if not a valid icon)

(number)
The height of the icon (or 0 if not a valid icon)

getRulesetInfo

Code Block
function getRulesetInfo(lookupname)

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