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Modifier

Value

Descriptors

Notes

Combat

INIT

(D)

Initiative rolls

ATK

(D)

[range], opportunity

(T); Attack rolls

AC

(N)

[range], opportunity

(T); Armor class

CRIT

(N)

[range]

(T); Critical range (minimum of all effect values and 20)

DMG

(D)

[range], [damage type]*, critical

(T); Damage roll; If critical keyword, only applies to critical damage rolls.

HEAL

(D)

-

Healing rolls

SAVE

(D)

[ability] or [concentration]

Saving throws

SKILL

(D)

[ability], [skill]

Skill checks

Abilities

CHECK

(D)

[ability]

Ability checks

STR

(N)

[bonus]

Strength modifier

DEX

(N)

[bonus]

Dexterity modifier

CON

(N)

[bonus]

Constitution modifier

INT

(N)

[bonus]

Intelligence modifier

WIS

(N)

[bonus]

Wisdom modifier

CHA

(N)

[bonus]

Charisma modifier

Damage

DMGTYPE

(-)

[damage type]

(T); Adds damage type to all damage rolls.

DMGO

(D)

[damage type]*

Damage (Ongoing)

REGEN

(D)

[special]

Regeneration. Use and/or clause to specify damage types which can overcome regeneration.

IMMUNE

(-)

[damage type], all, [condition]

(T); Immune to damage type; Assumes all if no [damage type] descriptor. If condition specified this will prevent the condition from being applied to the actor

RESIST

(N)

[damage type], all

(T); Resistance to damage type; Assumes all if no [damage type] descriptor.

VULN

(N)

[damage type], all

(T); Vulnerability to damage type; Assumes all if no [damage type] descriptor.

Situational

COVER

(-)

[range]*

(T); Cover; (ATK: -2)

SCOVER

(-)

[range]*

(T); Cover (Superior); (ATK: -5)

Advantage and Disadvantage

ADVINIT

(-)

Advantage on initiative rolls

DISINIT

(-)

Disadvantage on initiative rolls

ADVATK: [range], opportunity

(-)

(T), Advantage on attack rolls

DISATK: [range], opportunity

(-)

(T), Disadvantage on attack rolls

GRANTADVATK: [range], opportunity

(-)

(T), Grant advantage on attack rolls made against actor

GRANTDISATK: [range], opportunity

(-)

(T), Grant disadvantage on attack rolls made against actor

ADVSAV: [ability] or [concentration]

(-)

Advantage on all saving throws (or a specific saving throw, if specified) (must be lower case)

DISSAV: [ability] or [concentration]

(-)

Disadvantage on all saving throws (or a specific saving throw, if specified) (must be lower case)

ADVCHK: [ability]

(-)

Advantage on all ability checks (or a specific ability, if specified) (must be lower case)

DISCHK: [ability]

(-)

Disadvantage on all ability checks (or a specific ability, if specified) (must be lower case)

ADVSKILL: [skill]

(-)

Advantage on all skill checks (or a specific skill, if specified) (must be lower case)

DISSKILL: [skill]

(-)

Disadvantage on all skill checks (or a specific skill, if specified) (must be lower case)

ADVDEATH

(-)

Advantage on death rolls

DISDEATH

(-)

Disadvantage on death rolls

Misc

EXHAUSTION

(N)

On value of 1-2, applies DISCHK. On value of 3+, applies DISCHK, DISATK and DISSAV.

(C)

(-)

This modifier is attached to a spell effect. It triggers a concentration roll if the source actor for the effect takes damage.

Magic Resistance

(-)

When present on an actor this effect will automatically roll saving throws against magic with advantage

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Power [Source]

Effect Code

Notes

Adamantine Armor

IMMUNE: critical

Armor of Invulnerability

RESIST: bludgeoning,piercing,slashing,!magic
Armor of Invulnerability (Power);IMMUNE: bludgeoning,piercing,slashing,!magic

Armor of Resistance (Varies)

RESIST: fire

Armor of Vulnerability (Varies)

RESIST: bludgeoning; VULN: piercing,slashing

Belt of Dwarvenkind

RESIST: poison

Boots of the Winterlands

RESIST: cold

Bracers of Archery

DMG: 2 ranged

Brooch of Shielding

RESIST: force

Cloak of Arachnida

RESIST: poison

Cloak of Displacement

GRANTDISATK

Cloak of Elvenkind

ADVSKILL: stealth

Cloak of Invisibility

Invisible

Defender (Varies)

AC: 2; ATK: -2; DMG: -2

Dragon Scale Mail (Varies)

RESIST: fire

Dragon Slayer

IFT: TYPE(dragon); DMG: 3d6

Dwarven Thrower

DMG: 1d8 ranged; IFT: TYPE(giant); DMG: 1d8 ranged

Efreeti Chain

IMMUNE: fire

Eyes of Minute Seeing

ADKSKILLADVSKILL: investigation

Eyes of the Eagle

ADKSKILLADVSKILL: perception

Flame Tongue

DMG: 2d6 fire

Frost Brand

DMG: 1d6 cold; RESIST: fire

Giant Slayer

IFT: TYPE(giant); DMG: 2d6

Gloves of Swimming and Climbing

SKILL: 5 athletics

Gloves of Thievery

SKILL: 5 sleight of hand

Holy Avenger

IFT: type(fiend, undead); DMG: 2d10 radiant;

Mace of Disruption

IFT: type(fiend, undead); DMG: 2d10 radiant;

Mace of Smiting

DMG: 2d6 bludgeoning,critical; IFT: type(construct); DMG: 2d6 bludgeoning,critical

Technically only apply if you rolled a 20

Oathbow

IFT: custom(Sworn Enemy); DMG: 3d6 piercing
DISATK

First effect while wielding Oathbow, Second effect while not wielding Oathbow and sworn enemy chosen

Oil of Sharpness

DMGTYPE: magic; ATK: 3; DMG: 3

Periapt of Proof Against Poison

IMMUNE: poisoned; IMMUNE: poison

Ring of Elemental Command (Varies)

IMMUNE: fire

Ring of Invisibility

Invisible

Ring of Resistance (Varies)

RESIST: fire

Ring of Warmth

RESIST: cold

Sentinel Shield

ADVSKILL: perception; ADVINIT

Sun Blade

IFT: TYPE(undead); DMG: 1d8 radiant

Sword of Sharpness

DMG: 4d6 slashing, critical

Technically only apply if you rolled a 20

Sword of Wounding

DMGO: 1d4 necrotic

Vicious Weapon

DMG: 2d6 critical

Technically only apply if you rolled a 20

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  • Magic Weapons [Damage Resistances/Immunities] bludgeoning, slashing and piercing from nonmagical weapons

  • Magic and Other Types [Damage Resistances/Immunities] bludgeoning, slashing and piercing from nonmagical weapons that aren’t silvered

  • Other Types [Damage Resistances/Immunities] piercing from weapon attacks that aren’t adamantine

  • Damage Threshold If the damage from a single source dealt to this creature is less than or equal to <X> then the creature will take no damage. Any damage from a single source which exceeds this value will be applied in full' will create an appropriate effect on the CT when this creature is added to it.

Info

Note: Acceptable types are magic/adamantine/silvered/cold-forged

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