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Fantasy Grounds Unity is the latest version of Fantasy Grounds rebuilt from the ground up in Unity3D to provide enhanced functionality for sound, map making, images, FX and networking. It maintains backward compatibility with content for Fantasy Grounds. Fantasy Grounds Unity is designed to perform many of the things you can do while playing at a conventional gaming table, while automating many laborious elements. Run games as the gamemaster or take part as a player, the application provides all the necessary tools to communicate, manage campaign information and perform tasks such as rolling the dice or moving tokens around a battlemap.
Fantasy Grounds Unity was successfully Kickstarted in May, 2019. It was launched an Alpha in October 2019 and a Closed Beta in November 2019. It launched in Early Access on March 15th, 2020 and version 1.0 was released November 5th, 2020.
Fantasy Grounds Unity includes, but is not limited to, the following new features and enhancements:
The same base functionality found in Fantasy Grounds Classic
The ability to host a public game in the Cloud for players to join from a simple Lobby, with no advanced networking required to host your game
64-bit support with native Mac, Windows and Linux
Dynamic line of sight
Dynamic Fog of War
Chat in multiple fantasy languages known by your character
Layered image support
Animated FX library for images and maps
Tile-based map building with auto-scale features, snap to grid and built-in line of sight
Line of Sight support for doors, secret walls, pits, illusionary walls, and terrain
Dynamic Vision support with auto-sensing Darkvision, TrueSight, DevilSight
Paint with images to create line, rectangle, circle and freehand drawings using textures or images
Additional Dice Macro Support
Basic Sounds Support (used for dice rolling only for now)
Enhanced Asset Management - use assets (images, tokens, portraits) from all purchases
Enhanced movement paths for tokens
Enhanced pointers (line, cone, circle, square)
Desktop Decal from Assets - use any image as your background decal
Support for new asset packs (tile packs, decal packs, pre-lit maps, predefined line of sight)
Logo & Icon
Download logo files as .ZIP
Earlier videos may contain features that have changed either visually or in function since the video was created. This is due to Fantasy Grounds Unity being in active development during filming.
For example: the Sidebar may now look different. More information about that here:
Fantasy Grounds Unity Launch Trailer:https://www.youtube.com/watch?v=cPdCDbAF1kE
Line of Sight with Doors and Terrain:https://www.youtube.com/watch?v=Qv1becqKVRY
Tile Based Map Building (Product walkthrough):https://www.youtube.com/watch?v=dVdiDA-jKp4
Pointers, Cones, Squares and Circle Area of Effects on Maps:https://www.youtube.com/watch?v=Fkxw8kxrxBA
Time of Day and Adjust Colors Fx Layers - with Masking of Layers:https://www.youtube.com/watch?v=i1BqEYDyxFw
NOTE: Below are archived images with our old logo as well as outdated screenshots that could be used for comparisons of changes in Fantasy Grounds Unity over time. When creating new media about Fantasy Grounds Unity, please use the images another this note. Thank you.
Download all archival screenshots & photos as .zip (6MB)
Company history, contact information and more can be found on the About SmiteWorks USA, LLC. page.