Languages
The languages window can be opened by clicking on the Languages button at the bottom of the Options window. This lists the standard languages understood by characters in the world created with the CoreRPG ruleset.
To add a new language, click the Add Item button (the green + icon), and type a name for the language in the new line that appears. A drop down box appears to the right of all languages allowing the user to select a font for the language.
Note: You will manually have to add the fonts you wish to be displayed when a character or NPC speaks the following language. This will output anything spoken in this language into the chat box using that font.
If you are developing a new ruleset or module using CoreRPG, you can learn more about Fonts in the Developer Guide linked here:
Fonts: Ruleset - Assets | Fonts
Developer Guide: Developer Guide - Rulesets